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 Sweeny's top secret project (not so much now)

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Vara
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PostSubject: Re: Sweeny's top secret project (not so much now)   Wed Jul 01, 2009 6:45 pm

Very nice work Sweenytodd!
Well done!
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sweenytodd
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PostSubject: Re: Sweeny's top secret project (not so much now)   Sat Sep 19, 2009 10:22 am

I decided to give optimus a new head now that my skills have improved:


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PostSubject: Re: Sweeny's top secret project (not so much now)   Sat Sep 19, 2009 5:47 pm

Alright, that is beautiful.
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sweenytodd
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PostSubject: Re: Sweeny's top secret project (not so much now)   Sat Oct 17, 2009 11:56 am

Here's the weapons:




now i was rather rubbing my head on this... would these be good as weapon prop like knives or Guns
or attaching them to the costume as accesories like rings and watches?

err sorry one of the pics is kinda not working (i think). there's suppose to be primes gun
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PostSubject: Re: Sweeny's top secret project (not so much now)   Sun Oct 25, 2009 3:29 pm

The first one would be a good knife, its the Matrix right? I really like the guns, maybe you could have them as accesories, but just place the accesory where the actor would hold the gun prop. Also, I've been working on some new scenes, and I found a transforming robot animation, where the robot comes from a box and turns into an actor, I'm gonna see what I can do with that.
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sweenytodd
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PostSubject: Re: Sweeny's top secret project (not so much now)   Sat Oct 31, 2009 11:28 am

No its Prime's Swords :P

Quote :
Also, I've been working on some new scenes, and I found a transforming robot animation, where the robot comes from a box and turns into an actor, I'm gonna see what I can do with that.

Great, awesome man!

DJ
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